DESCRIPTION
Cyber.Sport.Culture cultural and educational project includes online competitions (domestic, federal, and international), lessons, and workshops.
Esports is a fast-growing area bringing together media, interactive communication, entertainment industry, professional sport, and education. More and more professional development methods appear in this area. The number of esports vacancies is doubled every year.
Participation in the project helps students strengthen informal contacts inside the College and find new ways of communication with their peers abroad.
GOAL
Development of professional and personal skills that expand opportunities of students’ future professional growth.
INTERACTION FORMATS
Esports competitions, training exercises, teambuilding events, workshops, and lectures.
RESULTS
Memory, orientation, motor skills, and teamwork development.
Formation of leadership, teamwork, and strategic thinking skills.
Acquisition of certificates of participants and winners of esports competitions.

Marina
Volynkina